We build quiz engines, real-time polls, and countdown-driven games for events — the kind of screens a whole room reacts to at once.
Talk about your eventQuiz systems built for a live window rather than a static form: one attempt, a hard deadline, and a score that means something.
Five sample questions, 15 seconds each, graded live — the same rules as the token-gated quiz above.
Polling built to be watched, not just filled out — results move while people are still tapping.
Every vote hits the same board the audience is looking at — no refresh, no lag between a tap and a bar moving.
A moderated live feed for event photos and shout-outs — built the same way as the polling board, just fed by posts instead of votes.
Guests post from their own phone; approved posts land on the shared screen seconds later. Nothing goes live without a nod from the host first.
Auto-generated cards so no two players match, with the host calling numbers from the same dashboard pattern used for quiz rounds.
Numbers call live from the host dashboard; cards update instantly, and a win is flagged the moment a line completes — no manual checking.
A QR ticket tied to the registration record — tier, seat, and price already attached, validated the moment it's scanned at the door.
Every ticket type — General, VIP, early-bird — carries its own access rules, and a scanned ticket is marked used immediately so the same code can't get two people through the door.
RFID / NFC wristbands replace paper tickets at the gate — each band is coded to a tier, so the scanner decides who gets through in the time it takes to tap.
One wristband covers entry, re-entry, and cashless spending at the bar or merch stand — and if a band gets lost, it's deactivated from the same dashboard in seconds.
Short windows and visible countdowns — the format that gets someone to act now instead of later.
A single question or task unlocks for a fixed window; first correct answers claim a spot on the board.
Booking slots that visibly run out, reusing the same engine behind the quiz system.
Miss one round's window and the streak resets — built to reward showing up on time.
WhatsApp / SMS ping fires minutes before a round opens, so nobody's watching a static screen.
In-game currency drops timed to match real event moments, carried over from the reward system built for Mjomaker.
One-off games and screens built around a specific event's schedule, branding, and audience — every event gets its own version, not a shared template.
Signup is verified on the spot, slots are held against a fixed capacity, and reminders go out before each round or slot so nobody misses their window.
Attendees confirm their spot from their own phone as they arrive — the room fills without a line forming at a single check-in desk.
A big screen for the whole room — showing polls, leaderboards, and drops — paired with a lightweight phone view participants join by QR code, no app required.
The dashboard stays open through the event — a stuck slot, a missed notification, or a late arrival gets fixed in the moment, not after.
Final results post to the shared screen immediately, and a follow-up message with the results goes out the same way the reminders did.
Registrations, scores, votes, and posts all land in the same place — the host controls the whole event from one screen instead of piecing it together from separate tools.
Whatever a participant does — signs up, checks in, answers a question, casts a vote, posts to the wall — it's logged against their profile in real time and stays exportable after the event ends.